Dusty Corners
An experimental project started in Cinema4D and completed in Blender
I started this project with the intention of reproducing the original artwork (By Noah Simmons, @CultureGore on IG) as faithfully as possible. This created numerous challenges that I was excited to tackle; one of which being I needed to find a way to reproduce the illustrative strokes of the artwork, and the second being I also wanted to keep the lighting dynamic so that I could animate lighting changes and camera movements.
In the end, in the interest of time I had to make concessions and chose a more faithful reproduction over the ability to use dynamic lighting.